According to research company Newzoo, personal computing and console gaming earnings growth is predicted to stay below pre-pandemic levels through 2026 as gamers record fewer hours of playtime.
Market Growth Trends
Recent reports indicate a shift in the trajectory of the gaming industry, with growth expectations adjusting downward. Projections suggest a modest 2.7% growth from the end of 2023 to 2026, a notable decline from the robust 7.2% growth experienced between 2015 and 2021.
Decline in Playtime
One noticeable trend contributing to this shift is the decreasing playtime among gamers. Quarterly playtime averages have dropped by 26% from 2021 to 2023, with expectations of further decline in 2024, particularly evident with a projected 10% decrease in playtime during January.
These declines are attributed to weaker gaming release schedules, impacting player engagement.
Impact on Industry Expansion
The diminishing growth rates among players pose challenges for the industry’s expansion efforts.
With fewer new players entering the market and existing players spending less time gaming, the industry faces constraints in its ability to organically expand its market share. This slowdown necessitates a reevaluation of growth strategies by industry stakeholders.
Effects on Major Franchise Releases
Major players in the gaming market, such as Sony Group, have adjusted their strategies in response to shifting market dynamics. Plans to release new major franchise titles like “God of War” and “Marvel’s Spider-Man” have been put on hold for the upcoming fiscal year.
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Additionally, Sony has revised down its sales forecast for PlayStation 5 consoles following weaker-than-expected holiday season sales.
Layoffs and Scaling Back Operations
To adapt to the evolving landscape, industry giants like Sony, Tencent Holdings’ Riot Games, and Electronic Arts (EA) have initiated significant layoffs and scaled back operations. These strategic maneuvers reflect the need to streamline operations and optimize resources in response to market challenges.
Consolidation and Dominance of Popular Titles
A notable trend in the gaming industry is the consolidation of player engagement among a select group of titles.
Fewer publishers are capturing a larger share of monthly active users, with popular titles such as “Fortnite,” “Roblox,” “League of Legends,” “Minecraft,” and “Grand Theft Auto V” dominating playtime.
Success of Games-as-a-Platform Model
Games embracing the games-as-a-platform model, such as Fortnite and Roblox, have thrived amidst industry shifts.
These platforms allow players and creators to contribute content, fostering continuous engagement and innovation. Their success underscores the importance of adaptability and innovation in navigating the evolving gaming landscape.
Tony Boyce is a seasoned journalist and editor at Sharks Magazine, where his expertise in business and startups journalism shines through his compelling storytelling and in-depth analysis. With 12 years of experience navigating the intricate world of entrepreneurship and business news, Tony has become a trusted voice for readers seeking insights into the latest trends, strategies, and success stories.